Friday, February 22, 2013

PS4: Gaming Engines and Creative Ideas

Square Enix did not leave his reputation for creating stunning graphics in the wrong hands. They presented its Luminous Studio Engine with Agni's Philosophy: Final Fantasy Realtime Tech Demo. They pointing out, too, that it was the quality they hoped to achieve with their games.



Yoshinori Ono, producer of Capcom, also introduced their new gaming engine, code named "Panta Rhei". To demonstrate the capabilities of this new engine, showed the video of the new project, with the provisional name, Deep Down, a medieval fantasy RPG.


This one, I'll just post the video. It blows me away everytime I see it... Good job Quantic Dream!



When the guys at Media Molecule took the stage, it was time to talk about the Move. And how they used it as a tool for sculpting objects in the air. Yes. 3D sculpting made ​​easy. In the living room of our house! The presentation ended with a video with brilliant people to be puppeteers of virtual dolls. But despite the crazy video, they didn't show what it is and how to use it, but just the idea of using the Move controller as a tool for 3D is something that pleases me.


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